From the course: Learn Animation Production in Blender 2.9

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Beginning the landing gear rig

Beginning the landing gear rig - Blender Tutorial

From the course: Learn Animation Production in Blender 2.9

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Beginning the landing gear rig

- [Instructor] Well now, I think we're ready to begin working on the animation of the ship. And to do that, we need to really think about what we want the ship to do. Let's first rearrange everything. I'm going to close this window here, join these, and let's also hide a few things. Let's hide the planet, and the lights, and the camera, the stars, and the landing bay. And then we can just hit the A key and the period key on the numpad and zoom in here. I can also turn on the overlays again here, so we can see the grid. And so what I think I'd like the ship to be able to do is, first of all, just fly into the landing bay as a unit, all one unit. And while it's flying in, I would like the landing gear to come down out of the body of the ship. Now I think I probably like to use the Boolean modifier to kind of create some holes that these things can go up in, but in addition, once the feet of the landing gear touch the…

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