Avatar movie concept art

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an image of a man with blue skin and headdress standing next to each other
Minang Concept Art - Avatar: Frontiers of Pandora Art Gallery
View an image titled 'Minang Concept Art' in our Avatar: Frontiers of Pandora art gallery featuring official character designs, concept art, and promo pictures.
a woman with feathers on her head is flying next to an animal like creature in the sky
Varang | Avatar: fire and ash
-This is a concept art from avatar: fire and ash -Check my official avatar panels for more
an image of a man in the jungle with blue paint on his face and chest
Jake Sully X Oc
a group of trees growing out of the side of a mountain
Ikran Rookery — Avatar (2009)
an artist's rendering of a bird flying in the sky over a mountain range
Avatar:Frontiers of Pandora - Clouded Forest, Chris Whelan
An establishing shot I developed for Avatar Frontiers of Pandora that focused on the Clouded Forest biome.
an image of a tree in the middle of a forest with lots of people around it
Welcome to Avatar: Frontiers of Pandora, Keyla Meijer
ArtStation - Welcome to Avatar: Frontiers of Pandora
an image of a giant tree in the middle of a forest with water falling from it
Avatar:Frontiers of Pandora - Swamp Baja Tickler, Chico Spans
The baja tickler was the first asset I worked on at Massive and therefore holds a special place in my heart! it also makes the asset about 4-5 year old at this point, I hope it had stood the test of time! Whereas I have tried to highlight areas in these screenshots that I had a heavy hand in working on, working on complex games as this is always a team effort, for most of my work, I have received and acted on feedback from multiple departments, and most assets pass through the hands of…
a tortoise shell is sitting on top of other items in front of a gray background
Avatar: FoP - Zeswa - Cooking Station, Robin Rumpunen
Defining the visuals for the Cooking Stations has been a major opportunity that I was tasked with. I was responsible for all aspects of the visuals, and implementation in engine during production, basing my work on a mood concept given by the Concept team. Each Clan has their own visual flavor, and to expand upon this and further their design identity has been very rewarding! Being a major gameplay feature, collaboration was key in delivering it to its fullest potential. It touched upon so…

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