Unreal engine forest scene
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Photoreal forest environment created with Unreal Engine 4.24, Pasquale Scionti
How next gen games could look like. My upcoming photoreal forest environment created with Unreal Engine 4.24 all realtime no raytrace created from scratch www.sciontidesign.com #ue4 #unrealengine #forest #realtime #environment #speedtree #quixelmegascans #quixel #visualization #gaming #realism #nextgeneration @quixelofficial @unrealengine @speedtree_inc
A Walk in the Woods, L. Torres
A little lighting test done in Unreal Engine 5 - using the new Lumen dynamic global illumination and Nanite mesh system. Full resolution Quixel Megascans assets used for the rock and altar meshes, along with some of the vegetation. It's amazing how far real-time rendering has come these past few years - super stoked to see where it's going! I was going for a slightly eerie forest scene here - something that looked beautiful at first glance, but the vibe is just off enough to make you…
Realistic Conifer Forest
Coniferous Forest Unreal Engine
Conifer Forest Environment
Conifer Forest [Unreal Engine 5], John T. A. Haddock
The following Coniferous Forests Game Environment was inspired by the breathtaking landscapes of the Canary Islands . I started this project with the intention of putting my skills as an Environment Artist into practice, so I decided to create an environment completely from scratch. The vegetation (pines, shrubs, grass, pine needles) and the stones are entirely crafted by hand using SpeedTree, ZBrush, and Substance Painter. I used the Material Graph Editor to create Master Materials for…
Realistic Forest Unreal Engine 5.2 Lumen Nanite Quixel, Pasquale Scionti
Unreal Engine 5.2 Lumen Nanite Quixel HDR Lighting with Direction light and Volumetric fog The terrain and path was created inside Unreal using sculp tool and insert Quixel megascans assets and procedural trees from Mawi #ue4 #ue5 #ingame #realism #photoreal #forest #UnrealEngine5 #lumen #UnrealEngine #unrealengine4 #photorealism #photorealistic #photoreal #quixel #environment #forest #village #realtime #pbl #3d #ingame #videogames #videogame #megascans #forestpath #sky #cloudy #rtx3090…
Portrait version My Winden Caves Environment Unreal Engine 4.25, Pasquale Scionti
Vanilla version My environment inspired by Winden caves Dark series Netflix Render with Unreal Engine 4.25 Planar reflections with contact shadows ao hdr Quixel megascans and Speedtree Chair modeled 3dsmax and textured with Substance Painter #dark #cave #netflix #realtime #dynamiclight #unrealengine #ue4 #speedtree #megascans #forest #rocks #realism #environment #videogames #inspired #quixel @quixelofficial @unrealengine @speedtree_inc @netflix @substance3d @darknetflix
Adventure Island - Level Design and Lighting in UE4 (no RTX, Dynamic, all foliage done procedurally), Aleksandar Petrushevski
Made this adventure island in Unreal Engine 4, the landscape i made in World Creator 2 and the foliage i made it almost all procedural in Unreal Engine 4.26, i also setup the lighting in real time no raytracing and landscape material for the project, the assets are from few packs i had of the Unreal marketplace. I usually do some of the assets on my own but this was just to do the project for the environment level design and the lighting, didnt had time to invest in modeling assets. I might…
Alexander Livholts - "Coffee by the pergola"
Perk up with #MidweekMotivation beneath the cascading flowers of Alexander Livholts’, “Coffee by the pergola” #SpeedTree #Substance3D #Megascans #3DFZephyr #Photoshop #Maya #WorldMachine #UnrealEngine #MarmosetToolbag #UE5 #Quixel #Epic #Flowers #Spring #Caffeinate #Inspo #Inspiration #Motivation #Wisteria
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