How can you ensure story and gameplay alignment across disciplines?
Story and gameplay are two essential elements of any game, but they are often created by different disciplines, such as writers, designers, programmers, and artists. How can you ensure that these disciplines work together to create a coherent and engaging game experience? In this article, you will learn some tips and best practices to achieve story and gameplay alignment across disciplines.
The first step to align your story and gameplay is to define your core pillars, or the main themes, values, and goals of your game. These pillars should be clear, concise, and consistent, and they should guide every decision you make in your game development process. For example, if your game is about exploration, you should design your story and gameplay to support and reward curiosity, discovery, and freedom. Your core pillars should be communicated and agreed upon by all disciplines, and they should be revisited and refined throughout the project.
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Keep a solid vision for your game. All the ideas that you come up with will be great, but choose what suits the requirement. Define a single pillar for your game and make sure all the other designs flow to it. More importantly keep testing your ideas in whatever stage it is. From a scribbled storyboard to a fully developed game.
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One effective approach to accomplish this is by continuously seeking feedback from players and conducting testing throughout the development process. By incorporating player input early on and consistently, developers can refine their core principles to better meet the expectations and preferences of the players. Furthermore, looking to successful games that have effectively merged storytelling and gameplay, such as "The Last of Us" and "Journey," can offer valuable insights and inspiration. These games have seamlessly integrated narrative and mechanics, providing valuable lessons for developers who aim to achieve a similar level of alignment in their own projects.
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Check your ego and don't be indulgent. The best *independent* ideas don't always make the best game when smushed together. Go figure out what's important to your game, make everything else revolve around that piece, and be willing to throw the rest out. It's for the greater good.
The second step to align your story and gameplay is to collaborate early and often with your team members from different disciplines. You should not work in silos or assume that your vision is the same as theirs. Instead, you should share your ideas, feedback, and prototypes with each other, and seek to understand their perspectives, challenges, and constraints. You should also involve your team members in the creative process, and invite them to contribute their own suggestions and solutions. By collaborating early and often, you can avoid misunderstandings, conflicts, and rework later on.
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Collaboration is crucial for success in game development. It's essential to appreciate the unique strengths of each discipline. Involving writers and narrative designers early can ensure that gameplay is not only fun but also enhances the story. Engaging with artists and level designers from the start can lead to visually stunning environments that reinforce the story's themes. Using tools like design sprints and cross-disciplinary workshops can promote a culture of innovation. Games like "Uncharted 4: A Thief's End" demonstrate the power of interdisciplinary teamwork in creating a cohesive blend of story and gameplay.
The third step to align your story and gameplay is to use common tools and methods that facilitate communication and integration across disciplines. For example, you can use a shared document or a wiki to document your story outline, characters, world, and lore. You can also use a visual scripting tool or a code editor to create your gameplay logic, mechanics, and systems. You can also use a version control system or a cloud service to store and sync your assets, code, and data. By using common tools and methods, you can ensure that your story and gameplay are consistent, compatible, and up to date.
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Integrating project management platforms such as Trello or Asana with communication tools like Slack or Discord can streamline workflow and encourage real-time collaboration. Additionally, adopting agile development methodologies like Scrum or Kanban can facilitate iterative development cycles, enabling continuous feedback and adjustment to ensure alignment between story and gameplay. Looking back at successful titles like "Overwatch," we can see how the effective use of common tools and agile practices can uphold a cohesive vision while accommodating diverse creative inputs.
The fourth step to align your story and gameplay is to playtest and iterate your game as often as possible. You should not wait until the end of the project to test your game, but rather do it throughout the development cycle. You should also involve your team members from different disciplines in the playtesting process, and observe how they interact with your game. You should also solicit feedback from external testers, such as your target audience, peers, or experts. By playtesting and iterating your game, you can identify and fix any issues, gaps, or inconsistencies in your story and gameplay.
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Including team members from various disciplines in the playtesting process is always recommended, but especially so when viewed through a storytelling lens, I feel. Not everyone excels at or comprehends drawing, programming, game design, or even narrative design, but as humans, we all possess a natural inclination toward hearing and telling stories. Whether it's a casual recounting of an experience from the day or explaining the spoiler-free plot of a movie you're trying to persuade someone to watch, storytelling is an incredibly relatable art form in game development, perhaps only surpassed by music. You may be surprised by what you learn from your teammates who contributed to creating a scene or character once they see them in action!
The fifth step to align your story and gameplay is to balance your scope and quality. You should not try to cram too much story or gameplay into your game, or sacrifice one for the other. Instead, you should focus on the most important and relevant aspects of your game, and polish them to the best of your ability. You should also be realistic and flexible about your scope and quality, and adjust them according to your resources, timeline, and feedback. By balancing your scope and quality, you can deliver a satisfying and memorable game experience.
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Balancing the scope and quality of a game is crucial to ensure that the story and gameplay are in sync. To achieve this, it's important to strategically consider player psychology and market trends when deciding which features to prioritize. One effective method is to focus on the core mechanics and narrative elements that will have the greatest impact with the least amount of resources, known as the "minimum viable product" approach. The success of games like "Undertale," which focused on quality rather than scale, demonstrates the importance of prioritizing a compelling game experience.
The sixth and final step to align your story and gameplay is to learn from others. You should not work in isolation or reinvent the wheel. Instead, you should look for inspiration, examples, and lessons from other games, genres, and media. You should also seek advice, mentorship, and support from other game developers, especially those who have experience in cross-disciplinary collaboration. By learning from others, you can broaden your horizons, improve your skills, and avoid common pitfalls.
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Exploring a variety of games across different genres and platforms can provide valuable insights into effective techniques for seamlessly integrating narrative and mechanics. Moreover, seeking guidance from experienced developers and building a network can offer invaluable support in navigating the complexities of collaborating across disciplines. Looking at industry icons like Hideo Kojima, who has pushed the boundaries of narrative and gameplay integration in titles such as the "Metal Gear" series, highlights the transformative impact of learning from others in shaping innovative game experiences.
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There's a succinct answer to keep all of the above in mind, with the key question of aligning gameplay and story. The relationship between the two sides should be one or the other for virtually (if not every) game in development: 1. The story is a justification for the mechanics. Ex. Infamous, The Legend of Zelda 2. The mechanics are a justification for the story. Ex. Telltale's The Walking Dead, Venba
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