iOS/macOS Engineer - Camera Tools and Prototyping

Cupertino, California, United States
Hardware

Summary

Posted:
Role Number:200538494
The Video Engineering organization is at the center of the Camera stack here at Apple. We develop image/video core technologies used in almost all of Apple products and services. From hardware design of our Image Signal Processor, to optimized execution of Machine Learning models on Apple Neural Engine, our efforts are at the forefront of providing the highest quality platforms that are used by billions! Our team is responsible for prototyping and incubating camera solutions for the future! From writing high-quality apps and highly-reusable frameworks to architecting software systems for custom hardware, you will contribute to a broad range of tooling required to make an experiment into a product. Imagine what you could do at Apple. Are you ready to help us deliver the next groundbreaking Apple products?

Description

You will closely collaborate with cross-functional teams to scope and design prototypes for future camera-based technologies. This involves crafting high-quality, polished demos showcasing new camera technologies, use cases, and features, as well as writing extremely reusable and modular frameworks to be used by others at Apple. The position requires a candidate to be a quick learner who can take a project from broad scoping to execution from a perspective. The problems you will face will be dynamic, ranging from soliciting agreement for a software solution from cross-functional partners to a deeply technical blocker. While working on the regular software delivery, you will also be expected to bring knowledge back to the team and help improve the infrastructure for testing and reliability of our deliverables.

Minimum Qualifications

Key Qualifications

  • Excellent Objective-C/Swift programming and debugging skills
  • Experience working with embedded system using C/C++
  • Experience in AVFoundation, CoreMedia, and/or other media frameworks
  • Knowledge of multi-threaded programming and synchronization
  • Proven experience in building shipping high quality iOS/MacOS apps or maintaining open source projects
  • Experience in system design
  • Excellent communication skills
  • Experience in building SwiftUI applications is a plus
  • Experience in Metal is highly desired
  • Experience in Swift Concurrency is a plus
  • Experience with CoreML is also a plus

Preferred Qualifications

Education & Experience

BS and a minimum of 3 years relevant industry experience.

Additional Requirements

Pay & Benefits

  • Apple is an equal opportunity employer that is committed to inclusion and diversity. We take affirmative action to ensure equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.