Unreal Engine: ArchViz Terrain Techniques Preview

Unreal Engine: ArchViz Terrain Techniques

With Joel Bradley Liked by 46 users
Duration: 58m Skill level: Intermediate Released: 10/13/2021

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Course details

Unreal Engine is a real-time 3D game engine often used to create immersive virtual worlds and interactive experiences. This course highlights techniques you can use to build landscapes and terrains, as well as the concepts underpinning terrain objects. Instructor Joel Bradley explains how landscapes can aid our visualization, then dives into ways you can set up the terrain transformations and understand sections and components as they relate to architectural visualizations. Joel goes over Twinmotion and how to use it, as well as recommendations for a new far-distance terrain. He shows you how to use Landscape Edit Layers, import terrain height data, and use the Sculpt tool. Joel steps you through paint layers, map tiling, and enhancing your visualization with landscape materials, then concludes by pointing you toward some helpful next steps.

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Contents

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  • Practice while you learn 1 exercise file
  • Learn on the go Access on tablet and phone

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